I do it a really hard and tedious way, bc I like to make the colour from scratch and I like it to look natural. Basically I load up the texture in photoshop (normally the ea light grey) I edit it to make it a tad lighter using image>adjustments>hue/saturation
Then I use the rectangle shape tool and place separate rectangles over every single strand on the texture. Then i use a process of elimination to work out which strand is which, by hiding some of the rectangles then saving and doing that over and over until I’m left with the strands that I want to be ombre (This hair already has ombre so I didn’t need to do that).
Then I
change the blending mode of the rectangles to linear burn, make the fill of the ombre stands gradient and pop in the colours. If needed/ if base of the hair texture isn’t in one spot (this one is so this step isn’t needed), I just create a new layer, paint bucket it the same base colour, change the blending mode to linear burn and cut out (using the rectangle select tool) where the ombre rectangles are (otherwise they’ll show up darker than the rest of the hair).
Normally I will load it up in S4S regularly throughout this process just to make sure everything is on the right track and everything is where it should be.
There are much easier ways to do it, but I like how this turns out! Sometimes I’ll even hand paint the texture!
This is great for people just getting into editing content so I’m rebooting
Ghoulish and Ghastly – Vampire Pack Buildmode Addons
I finally picked up the Vampire Game Pack when it went on sale a few months ago because I wasn’t sold on having Vlad roam around turning unsuspecting sims into creatures of the night. I did want all the build items that came with it, so now I have mods to curb those enthusiastic vampires and new build content. I do love the content, but the lack of sizes available let a lot to be desired. They were all new designs though, so I went ahead and made some additional sizes and styles to give a bit more choice and variety. The way the items were mapped did make it a bit of a struggle to do so, but I got there and now have some fine addons to work with.